Even if half the things i listed gets improved it would take him from “fine” to just above average. if you don’t care, thanks for at least reading! but also don’t try to convince me to not care about the problems with my main. I’d appreciate if you don’t main Ain to preach that you think he’s fine, everything i listed is a current problem and it’s just about half of his kit, and the other half is decent at best. TLDR they didn't fix anything they needed to fix for Ain (herrscher), they only nerfed him, anyone is better off picking Bluhen or boring Richter.and i will keep preaching about this until something is done. Abgrund's range should've been restored.Brechen is a new trash 300MP that won't be put in anyones skill bar since other skills are necessary to keep ruler of abyss stacks. They never fixed Gottvergessen Sense Henir release effect, THIS IS NEEDED, THIS IS A BIG DEAL. Alptraum, Mauer and Reflexion are still trash and tbh could've either be re:boot skills or just deleted. would've helped his passives and damage upkeep. Wechsel final enhancement should've been buffed from 25% for a 50% chance to keep 50% of seeds > 75% for 50% seeds. On raids and bosses its worse now he's only gaining 25 MP about every 3 minutes (give or take) which doesn't help his gameplay whatsoever. If one skill can kill nearby mobs in under 3 seconds, he's not gaining anything from this.
The MP gain is reliant on how many Mobs ( a max of 5 mobs ) are nearby but now that only is for 5 seconds. Enhance Absorption buff got decreased so: (tldr this passive and pretty much non existent now.)ī) His 5 MP per second was decreased, which does affect his gameplay. Apsara can literally use commands to lower opponents defense for 5 seconds, increasing HER damage regularly. Honestly shouldve just been deleted or duration of the debuff is buffed to more than 3 seconds. His physical defense is low but now no coverage for that. Encroaching Chaos only affects the oppenents magical attack now when it was already a terrible part of the passive. Cooldown decrease when only in awakening wasn't necessary. The removal of gaining 1 absorption when attacked wasn't necessary. The change from physical to magical didn't do much in the long run. Leere should have a starting hitbox like other 'dummy' skills, i.e photo flash and phase shift Actives seem ill-suited for PvP, Moder still has too much end lag and can often miss a target on its second attack. KoG didn’t even change his commands cosmetically like other classes such as OZ whom uses an Angkor staff. He still uses the Goddess weapons, when by time hes Herrscher, he was supposed to abandon the goddess completely. His passives honestly dont improve his commands. Multi-hit commands can't be canceled unlike other classes. His combos are clucky, leaky, and you're often locked in animation so you have to resort to XX spam like the rest of the Ains. Well for Ain, they never fixed his clunky leaky combos.įor Herrscher, as i keep preaching, they just didnt care. This is just my thoughts on what I think of Ain, especially Herrscher, after the whole reboot. Some regions are more strict about this than others.
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